POV-Ray : Newsgroups : povray.binaries.animations : Tesselation of a cube [220k BU] : Tesselation of a cube [220k BU] Server Time
20 Jul 2024 05:23:07 EDT (-0400)
  Tesselation of a cube [220k BU]  
From: Jérôme Grimbert
Date: 7 Jul 2001 13:39:37
Message: <3B473ACF.D462E15D@free.fr>
Just playing with a bogus screwing transform applied on the mesh of a 
cube while waiting for 3.5.
(It was intended to screw, but in fact, it applied a rotation
of <g,g,g> (as per "rotate") for each point, where g is proportional to
the distance to the great diagonale)

The screwing transform has been fixed since, but I still found that 
there is a kind of interesting effect, at least for low value, before
the cube starts penetrating itself. Looks like some kind of jelly...
The mesh was dynamically generated by a variant of the tesselation patch
applied on a box.


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